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Welcome to Dungeon Siege Developers
Guild
Dungeon Siege developers Unite! Work
with others to create and share code, ideas, models, textures,
sounds, and quests for the Dungeon Siege game. This site is
the user's site of the DS Developers Guild. Developers will
want to head over to the SourceForge
portion of the site (dsdevguild). Interested in joining?
Dungeon Siege Developers Guild's mission
is to provide the best community for DS Developers, Artists,
and Musicians.
CURRENT NEWS
(Do you have News that you'd like to
Submit? Have
you read the Newsletters
for more detailed Guild Information?)
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5/12/02 - 3 New Projects Join: MapForge, No Honor,
The Marketplace |
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The Marketplace - designed
to be the map made for buying, selling, and trading
online between other players. No Honor will be
the first (known) mod incorporating thieves' skills
in Dungeon Siege... including skills like stealth, speed,
locks, and pickpocket. MapForge will be a site
dedicated to regions and maps being developed then put
together by others (for those who might just want to
build a dungeon, someone else can use that dungeon in
a real siegelet).
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3/20/02 - 1 New Project Joins- Vengeance |
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Vengeance joins the Guild! Vengeance
is led by Rhys Yorke (a0).
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3/16/02 - 2 New Projects Join - Circle of Elders
and Weapons Forge |
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WeaponsForge created by KC
(Gravitas) and Circle of Elders created by Carl
Kwoh (RylanEv) have been added to the Guild! More details
and project web pages are coming soon.
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3/15/02 - Blood of Brothers Series |
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Blood of Brothers is the official
title for series that will include the Graveyard
Quest. We also voted to keep the Graveyard Quest
as the official title for the first quest. We have also
finished the background and Intro to the Series.
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1/30/02 - SpellForge Project |
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A new project within DS Developers
Guild is born! SpellForge will be an effort to
create more schools of magic for Dungeon Siege. Currently,
2 schools are being designed. Contact Bardsley
for more information. Project web page is coming soon.
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1/12/02 - Graveyard Quest - Screenshots released |
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Thanks to Ron Norton for his awesome
modeling, we now have some screen
renderings of the Graveyard Quest. There will be
more released in the near future.
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1/11/02 - Ideas, Story, Plot - for the chained quests |
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We are ready to begin discussions
of the land, story, and future 'chained' quests surrounding
the Graveyard Quest. A new topic
in the developers forum has been created for our
discussions.
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12/28/01 - Graveyard Quest development has begun. |
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The Graveyard Quest will be
the first project on DS Developers Guild site. It should
be simple enough to learn all the skills required in
developing for DS and have it completed shortly after
DS is released.
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12/26/01 - A member of the Dungeon Siege Community |
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We are now a proud member of the
Dungeon Siege Community. Dungeon Siege has added us
to their community links page and has mentioned us in
todays news.
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12/24/01 - Web Site is Live |
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The Dungeon Siege Developers Guild
web site went live today (not complete, but a work in
progress). After spending several hours on the web site
and graphics, it is time to start recruiting other DS'ers
and begin creating some models. Until the game is released,
we will primarily be focusing on learning the tools,
creating potentially usable models/textures/sounds,
and thinking of some project ideas (quests or total
conversions).
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